What is Convolution? Convolution is very useful in many areas, one of the most common applicatio...
Tangent Space is one of the important coordinate in CG. The most important usage of Tangent Space...
In this post mainly talks about two parts of trigonometry in game development. Respectively They ...
MVP Matrix is the shorthand of Model, View and Projection matrices. Model matrix represe...
Homogeneous Coordinates 1. Translate (T) 2. Rotate (R) 2.1 Rotation About an Arbitrary Ax...
The Cross Product and the Dot Product are the most common calculations of Vector. In the Game Dev...